﻿using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using Microsoft.Xna.Framework.Graphics;

namespace LNUGame.Controller
{
    interface IController
    {
        void Draw(float a_elapsedTime, GraphicsDevice a_graphicsDevice);
        void Update(float a_elapsedTime);
        bool DidPlayerChangeController();
        bool StartNewGame();
    }
}
